Assistive game controller for artificial intelligence-enhanced telerehabilitation post-stroke
نویسندگان
چکیده
منابع مشابه
Rule Schemata for Game Artificial Intelligence
Artificial intelligence and computer games enjoy a healthy level of cooperation and integration. Rule-based systems are a promising means to specify interface standards for artificial intelligence tools and modules for games, as advocated by the International Game Developers Association. Rules, however, can be too flexible, allowing undisciplined and “dirty” programming styles and solutions. We...
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Stroke is the third leading cause of death in our country and is the leading cause of long-term adult disability. Comprehensive, coordinated rehabilitation services can reduce mortality and improve functional outcomes following stroke. In rural communities, however, the specialized services and supports needed by patients after stroke are often not available. An innovative alternative to delive...
متن کاملGeneral Lightweight Scheduling in Game Artificial Intelligence
Game Artificial Intelligence requires an interactive AI, which by its very nature presents many challenges to game developers. As AI tasks become more complex, the need to manage the execution of those tasks becomes more important. All but the most complex routines can be managed with some simple abstractions for execution management. These abstractions, through extension, could be used to map ...
متن کاملGeneral Lightweight Scheduling in Game Artificial Intelligence
Game Artificial Intelligence requires an interactive AI, which by its very nature presents many challenges to game developers. As AI tasks become more complex, the need to manage the execution of those tasks becomes more important. All but the most complex routines can be managed with some simple abstractions for execution management. These abstractions, through extension, could be used to map ...
متن کاملGeneral Lightweight Scheduling in Game Artificial Intelligence
Game Artificial Intelligence requires an interactive AI, which by its very nature presents many challenges to game developers. As AI tasks become more complex, the need to manage the execution of those tasks becomes more important. All but the most complex routines can be managed with some simple abstractions for execution management. These abstractions, through extension, could be used to map ...
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ژورنال
عنوان ژورنال: Assistive Technology
سال: 2019
ISSN: 1040-0435,1949-3614
DOI: 10.1080/10400435.2019.1593260